A fourth manages speed control by means of a simple fuzzy system. Three modules use simple functions to control gear shifting, steering movements, and pedal positions. The complete driving architecture consists of six simple modules, each one responsible for a basic aspect of car driving. ![]() The present work describes the design and implementation of a car controller able to deal with competitive racing situations. One of the most popular competitions is the Simulated Car Racing Competition which, thanks to the realism implemented by recent car simulators, provides an excellent test bed for the application of autonomous driving techniques. ![]() Videogame-based competitions have been the target of considerable interest among researchers over the past few years since they provide an ideal framework in which to apply soft computing techniques.
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